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Why APIs are not Enough for Your Mobile Backend

Application programmable interfaces (API) are one of the fundamental models for exposing business capabilities in a programmable model. In the mobile world, APIs have become the fundamental mechanism to abstract backend functionalities in enterprise mobile applications. From a conceptual standpoint, you can almost represent any mobile app as a combination of the frontend components and […]
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Enteprise Mobility Needs a NO-ESB Architecture

Enterprise Service Bus (ESB) has been at the center of the Service Oriented Architecture (SOA) movement for the last few years. As organizations embark on the implementation of more enterprise mobile applications, they are naturally tempted to leverage their ESB investments as the backend infrastructure of mobile apps. However, they rapidly discover than ESB are […]
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Why SOA Doesn’t Work for Mobile

One of the great things of working at KidoZen is that to get to see many different perspectives of how organizations are embracing the shift to mobile-first solutions. As part of that shift, the question of enabling consistent backend capabilities to mobile solutions remains at the center of the discussion and was one of the […]
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Some Thoughts About the Box IPO

Cloud storage company Box debuted in the public markets last Friday with a strong performance that pushed the price per share to $23.23 which represents an astonishing $2.7B market capitalization. The Box IPO represents the successful conclusion of a process that started last year when the company filed its first S-1 but later delayed the […]
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Some Thoughts About Offline Commmunications in Mobile Solutions

Offline communications is one of the fundamental building blocks of enterprise mobile solutions. The basic principle of offline communications enables the persistence of data in an in-device storage unit so that it can be available in the absence of online connectivity. While enabling basic offline communications is relatively trivial with modern technologies, more sophisticated offline […]
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